![]() Simply getting in and getting people out can be fairly straightforward, especially as they’re randomly placed and sometimes you’re lucky enough to find them all huddled in the same room at the start so all you have to do is bounce them into the evacuation square. It’s nice to be able to personalise your have-a-go hero though, and gives you a reason to maximise your earnings outside of gear and vehicle upgrades. You can use the money you earn to buy cosmetic items for your character which, sadly, you can only show off in multiplayer as you can’t examine yourself anywhere while you change clothes. It’s a parody of tech-obsessed modern society, of course, but if I’m risking my gonads to save a person’s life I expect them to at least look up from Candy Crush long enough to acknowledge my selfless bravery. You can earn bonus money by saving furniture and collecting stacks of cash left inexplicably lying around the place, though you’ll lose money and popularity if you let people burn to death or throw them out of windows that turn out to be a tad too high.Īlthough, the way some of them stand obliviously playing games on their phones while all around them is ablaze kind of makes you want to leave them to the inferno. Fire spreads fast, and a countdown in the top left hand corner indicates how long the target building has left. Environments vary quite a bit from location to location, featuring things like homes, hotels, museums and factory floors, so there’s enough variety to get by, especially as you won’t be looking at anything for long anyway. It’s all very colourful, though, the blocky, no-nonsense aesthetic bringing to mind Human Fall Flat. Charging around a given area, spraying water, smashing down doors (watch out for the backdrafts), grabbing innocent bystanders and hurling them out of windows, and navigating electrical minefields is genuinely very fun, even more so with friends – though, played alone, the sheen wears off fairly quickly. ![]() That said, developers Muse Games have managed to create something made all the more enjoyable by its inherent jankiness. These tools include trampolines, crash mats, extendable ladders and, worryingly, breaching charges.īeing a game startled out of Curve Digital’s stables, Embr hits the ground running and occasionally threatens to trip itself over. ![]() If a big corporation could charge for this kind of service, they probably would.Įmbr takes the form of a first-person action game in which your plucky would-be hero selects their jobs via a handy app and rocks up to the scene of a fresh disaster with a personal firehose, an axe, and various other tools you can buy using money earned on the job. As a societal concept it’s the gaming equivalent of those documentaries where an ex-burglar shows you how to break into houses, and you hope to god no one dodgy is watching and taking notes. Embr is a public service, you see, where members of the community can strap on a pair of boots and charge by the minute to drag your arse out of a roaring fire. ![]() Well now imagine a world where, in addition to your drunken ride home, this character also responds to all of your emergency calls. I don’t want to be disrespectful to Uber drivers in general here, but have you ever called for a lift after a long night of gyrating your hips at strangers and smashing back Jagerbombs only to be met by the kind of driver who sobers you up almost immediately? Someone who you reactively associate with Stephen King villains, and who makes you wonder if they bought the car as a means to dispose of bodies, and then realised they needed an easy and surreptitious way to acquire those bodies in the first place?
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